Hello all, I haven’t posted in a while but this is an effect that I think deserves a place in here. What this effect does is to make tweening of nodes and the lines connected to those nodes move as well. I’m using Phaserjs for this and depending on your version of the browser it will show as either WebGL or Canvas.
Without any further delay here is the final effect
Hello all, not many hours ago I submited my game for Game-Jam #48 on itch.io. The name of the game is Rabid-Rabit and the theme for the jam was “Mad Science”, the game is a gathering game with a few twists & science!
Three Game Development Tools Compatible with Linux
In a world where technology advances quickly, it’s important for game developers to be able to cater to all platforms. The PlayStation, Xbox, and Wii are no longer the only platforms of choice when it comes to gaming. Today, the primary source of entertainment by millions of people around the world is the smartphone.
So I was looking for a smart/quick/light way to apply grayscale filter to my images but not by using WebGL.
What I found is that by using Image.blendMode = PIXI.blendModes.SATURATION I could simply create an image in Photoshop and apply that blend to it. This way you don’t have to create multiple grayscale versions of the images but simply add one grayscale and re-apply it when you want.
Hello all, I haven’t posted in a while but this is an effect that I think deserves a place in here. What this effect does is to make tweening of nodes and the lines connected to those nodes move as well. I’m using Phaserjs for this and depending on your … Continue reading →
Vampyre: World at stake A turn based battle game based on the world of Vampyre. A menacing ancient evil is enslaving the country. You are the chosen hero to avenge the people and vanquish the evil once and for all! Buy at: Envato – Codecanyon Free roam to the world map … Continue reading →
Phasetips is a tooltip UI component made to be used with PhaserJS game framework. Download it here or check the source code: https://github.com/netgfx/Phasetips Let’s see how that works To create a simple tooltip with a text that hovers over the target item all you have to do is: var tip1 … Continue reading →