Three Game Development Tools Compatible with Linux
In a world where technology advances quickly, it’s important for game developers to be able to cater to all platforms. The PlayStation, Xbox, and Wii are no longer the only platforms of choice when it comes to gaming. Today, the primary source of entertainment by millions of people around the world is the smartphone.
Recently as I was building a new game, I realized that one of the most re-used elements across a variety of games is the “modal”, whether it is a countdown, a message modal or a game-over modal.
So I thought to create a little snippet that would make creating a modal an easier task, with the following script we can create a large combination of either text, bitmaptext or images.
So enough with the presentation, lets see how it looks, in this codepen I created six examples for all tastes.
See the Pen Phaser Modals by Michael Dobekidis (@netgfx) on CodePen.
So let’s see what this script can support.
Hello, I have just released a new Flex/Air game on ActiveDen. Check it out!
– It features smart A.I to play against.
– Source files include cross-platform Air application AND Flex Web-application.
– High customization available.
– Based on latest Official Adobe Flex SDK (4.6)
You can find it here: LINK
So I was building a new game and wanted to include some sounds and an ambient sound as background music. So I bought a sound from Envato Audio Jungle, and also I asked my cousin to make me an ambient/sci-fi/space sound… He came up with a rather nice composition for a space game.
This is how I did it: