Hello all, so I have been pretty active on the “create games” front but not so much for blogging, sorry about that… So I come to you now with a Pen that razed over 1500+ views on codepen and 14 hearts so far…
It’s my implementation of a remote collision detection system that uses degrees instead of bounding boxes. This works well for games where you want to calculate the position of the shoot but the “cannon/lazer/fazer/tower” is not near the target, so instead of creating long bounding-boxes. We just calculate the degrees between the source (cannon) and the target(enemy). And when the cannon is rotated on those degrees it can fire.
Here I will show how a tank can “detect” the enemy. Here’s a quick example and the code will follow:
See the Pen Remote collision detection by Michael Dobekidis (@netgfx) on CodePen.
Classic hangman game with a plot twist
Dictionary with over 1800 words
Supports themes, and theme creation
Includes two themes ( blackboard and notepad )
Adaptive design that manages size in different devices
Included video help file for changing Theme
Check how easy it is to change themes:
A happy HTML5 game for Easter, it was developed in under 8 hours with JQuery/UI, HTML5 canvas, and TweenMax from Greensock for the rendering and animation stuff.
Background is from April Wallpapers of Smashing Magazine!
Egg graphics are from MediaLoot freebie set of easter-eggs!
Font is Luckiest-Guy from Google web-fonts!
Tweet if you liked it, and feel free to comment here if you have any questions about the implementation or your high-scores!
As always… Enjoy!