Quizland Conquest now on Codecanyon

Hello,

This is my latest game named Quizland Conquest.

A STRATEGY / TRIVIA GAME, WHERE THE PLAYER NEEDS TO ANSWER TRIVIA QUESTIONS TO PROGRESS AND CAPTURE NEUTRAL OR ENEMY POINTS ON THE MAP.

USE YOUR WITS AND DEFEAT UP TO 3 COMPETITIVE A.I OPPONENTS, OR YOUR OWN FRIENDS!

 

 
Continue reading

Facebooktwittergoogle_pluspinterestlinkedin
linkedin

My game for GameJam #48: Rabid-Rabit

Hello all, not many hours ago I submited my game for Game-Jam #48 on itch.io. The name of the game is Rabid-Rabit and the theme for the jam was “Mad Science”, the game is a gathering game with a few twists & science!

EDIT: WE WON! View all results here: http://itch.io/jam/js48-1/results
Thanks to all who helped, rated, played! This feels great and gives us strength to do more!

You can find it here: http://itch.io/jam/js48-1/rate/39171

 

Graphics

Here are some of the graphics provided by my sister: http://graphicriver.net/user/elinadobs

Continue reading

Facebooktwittergoogle_pluspinterestlinkedin
linkedin

[Tip] New Solutions on HTML5 Game Development

Three Game Development Tools Compatible with Linux

In a world where technology advances quickly, it’s important for game developers to be able to cater to all platforms. The PlayStation, Xbox, and Wii are no longer the only platforms of choice when it comes to gaming. Today, the primary source of entertainment by millions of people around the world is the smartphone.

Continue reading

Facebooktwittergoogle_pluspinterestlinkedin
linkedin

Mind the Gap: HTML5 Puzzle game

Hello all,

I have released another puzzle/arcade game called Mind the Gap.

Mind the Gap is a puzzle game where the player needs to throw a spinning disk and reach the victory area on the top, while avoiding the blocks.

The game is perfect for desktop and mobile play, and supports click & touch events.

Created with HTML5 canvas and Phaser.io game framework.

  • Support for mobile and Desktop
  • Ready for launch mobile stores with Phonegap/Cordova
  • 20 Levels of increasing difficulty
  • All game graphics are included (.psd format)
  • Easy config with .json to add infinite amount of levels

Phaser.io how to use atlasHash to your advantage.

Lately I have been using Phaser.io as a game framework/engine. And one thing that is quite tedius, is to manage your Sprites and animation frames, it is roughly 40% of your game development time.

However there is one tool that now -that officially supports Phaser- cuts down this time at least by 90%.

View more info or download TexturePacker here: https://www.codeandweb.com/texturepacker

The tool is named TexturePacker and allows the load of all your assets and combines them very conveniently into a single Spritesheet and exports that Spritesheet along with a .json file that “tells” Phaser where to find each frame (based on coordinates on the spritesheet), this is called an atlasJSONHash/atlasJSONArray.

I have attached a video showcasing a very rough export that I will use to create today’s codepen example (see below).

Here is the end result of our game.

See the Pen OPpgZw by Michael Dobekidis (@netgfx) on CodePen.

Continue to see details about creating a Player and animations with atlasJSONHash.

Continue reading

Facebooktwittergoogle_pluspinterestlinkedin
linkedin

[HTML5 Game] Nightcast, horror game

title
Nightcast is a horror game that places the player in the role of an adventurer that moves through a dark forest (too dark) and has only his trusty flashlight to guide him. As ghosts appear the player needs to dispatch them swiftly before the fear overwhelms him.
features

Game is ready to be compiled using Phonegap (config.xml included)

You can view/get the game here: Nightcast on Codecanyon

Facebooktwittergoogle_pluspinterestlinkedin
linkedin